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Xenomorph is a Dark, Gold Double variant.



GAME OVER


Signature Ability 1
50/75/100% chance when TRANSMUTING to the DARK element to inflict a permanent DOOM effect, killing the enemy after 30 seconds. DOOM will be removed if Double is defeated.


Signature Ability 2
On DEATH, inflict 1/2/3 stack(s) of permanent BLEED.



Tips and Tricks[]

Role & Strategy[]

  • Xenomorph is an offensive fighter with a Signature Ability that allows her to inflict DOOM, which automatically kills the opponent after a certain amount of time has passed. Thus, Xenomorph can theoretically defeat the strongest defenders by simply blocking and transmuting into the corresponding DARK element, although this highly depends on RNG.
  • As a Double, Xenomorph has poor health stats and can be swatted away by chip damage when blocking. Hence, it is a good tactic to quickly switch her out after DOOM is applied and stall with a better defensive character until thirty seconds have passed. If the player fails to DOOM the opposition, her second Signature Ability inflicts permanent stacks of BLEED upon her death, allowing the next fighter to finish off the remaining opponent.
  • The DOOM countdown is thirty seconds and there is RNG involved in transmuting to the Dark element for it. This makes Xenomorph quite prone to time out. Hence, it is also recommended to go with the DOOM strategy against defenders with really high base HP such as Big Band while reserving the CHAOS strategy against defenders with less base HP such as Peacock for a more effective use of time.
    • Like most Doubles, Xenomorph is particularly vulnerable to fighters that can gain IMMUNITY from their abilities, denying the application of DOOM when transmuting, the BLEED stacks on death and rendering CHAOS moot.
  • Marquee Ability: CHAOS is the recommended Marquee Ability for Xenomorph as it opens another way to defeat opponents without relying on DOOM. Inflicting tons of DEBUFFS through CHAOS can severely cripple even the toughest of defenders as well.
  • Stat Investment: As with any other offensive Double, investing in ATK, Piercing, Crit Rate and Meter Gain are very important to increase her offensive prowess and to trigger CHAOS as often as possible to wear the opponent down.

Trivia[]

  • This variant is a reference to the Xenomorph from the Alien franchise with its caption being a direct quote from the Alien (1979) film. The appearance on her card with the teeth shown, bears a similar eerie feeling as the actual Xenomorph from the movies.
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