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Temple Tyrant is a Water, Silver Double variant.



MORPHA
Signature Ability 1
When TRANSMUTING to an ELEMENTAL ADVANTAGE, heal for 15/20/25% HEALTH.
Signature Ability 2
Gain a 25/35/50% chance to convert any DEBUFF into ARMOR and REGEN for 10 seconds when at an ELEMENTAL ADVANTAGE.


Tips and Tricks[]

Role & Strategy[]

  • Temple Tyrant is a fighter with a Signature Ability that grants her regeneration when at an elemental advantage. Although a purely defensive ability, due to the RNG element of transmuting and unpredictability of the AI's behavior, Temple Tyrant is best used offensively where players can make use of her ability to resist DEBUFFS and defeat opponents without losing too much health.
  • Marquee Ability: Temple Tyrant will rely completely on CHAOS as a Marquee Ability to wear opponents down via DEBUFFS such as ARMOR BREAK, DEATH MARK and BLEED when used offensively.

Stat Investment[]

  • General Investment: As an offensive Double, Temple Tyrant is best built with Attack, Crit Rate, Accuracy and Piercing.
  • Special investment: Due to her very fragile nature, players can build HP or Block Proficiency on her to increase her survivability.

Trivia[]

  • This variant is a reference to Morpha, the boss of the Water Temple from Legend of Zelda: Ocarina of Time.
Change Log
2.7.1 Update
  • SA1 (OLD): When TRANSMUTING to an ELEMENTAL ADVANTAGE, heal for 10/12/15% HEALTH.
    • SA1 (NEW): When TRANSMUTING to an ELEMENTAL ADVANTAGE, heal for 15/20/25% HEALTH.
  • SA2 (OLD): Gain a 25/35/50% chance to ignore any DEBUFFS when at an ELEMENTAL ADVANTAGE.
    • SA2 (NEW): Gain a 25/35/50% chance to CONVERT any DEBUFFS into ARMOR and REGEN for 10 seconds when at an ELEMENTAL ADVANTAGE.