Snake Charmer is an Air, Silver Marie variant.
INFERNAL FAVOR
Signature Ability 1 |
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While at least 80/65/50% CHARGED, using a SPECIAL MOVE inflicts IMMOBILIZE and DISABLE BLOCKBUSTERS for 10 seconds each. |
When using a MORTUARY CHARGE, all teammates gain 25/35/50% BLOCKBUSTER METER and permanent ENRAGE. |
Tips and Tricks[]
Role & Strategy[]
- Snake Charmer is an offensive and setup support fighter with the ability to lock opponents in place without blockbusters through her special moves. Furthermore, using a MORTUARY CHARGE provides a teamwide support in offense through meter and permanent ENRAGE.
- Since Snake Charmer needs a MORTUARY CHARGE at least 50% charged in order to activate her abilities, she starts out rather slow, especially if there are no dead bodies out. However, once she passes that threshold, Snake Charmer can utilize her first Signature Ability to lock the opponent in place, allowing her to fill up the rest of her MORTUARY CHARGE at a safe distance.
- It is recommended to use Snake Charmer as a secondary support fighter, especially with her low ATK stat. Use your main fighter to kill the first opponent and then TAG IN Snake Charmer and utilize her abilities to fill up her MORTUARY CHARGE and grant permanent ENRAGE and meter to the rest of the team.
- Marquee Ability: The recommended Marquee Ability for Snake Charmer is IMPROVED INCINERATION, which will provide some snowballing potential from the additional stack of timeless ENRAGE on top of her second Signature Ability, which provides permanent ENRAGE and meter.
Stat Investment[]
- General Investment: As an offensive Marie, Snake Charmer is best built with Attack, Piercing, Meter Gain and Special Cooldown.
- Special investment: Investing in Accuracy will ensure that her DEBUFFS aren't resisted by the opponent.
Possible Team Combinations[]
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Snake Charmer | Thrill Shrieker / Psycommander |
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