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Sheltered is a Fire, Bronze Parasoul variant.



OVERLY-CRITICAL


Signature Ability 1
Increases CRIT RATE by 10/15/20% for all teammates.


Signature Ability 2
On CRITICAL HIT, gain ENRAGE for 5/6/7 seconds.



Tips and Tricks[]

Role & Strategy[]

  • Sheltered is an offensive fighter with a Signature Ability revolving around critical hits. She has an inherent ability to increase the Crit Rate of hers and teammates, providing her a supportive role as well. On her own, Sheltered is a formidable attacker that can easily gain multiple stacks of ENRAGE with her critical hits, allowing her to deal serious damage against tough defenders despite her weak Bronze stats.
  • As a support, Sheltered raises the Crit Rate of her entire team which is excellent for variants that rely on critical hits such as Freaky Friday and Bad Ms Frosty.
  • Marquee Ability: CRITICAL MASS is the recommended ability for Sheltered as she already has an inherent ability to increase her own crit rate. This will allow her to deal significantly more damage on top of her ENRAGE stacks.
  • Stat Investment: Sheltered will benefit from investment in ATK, Piercing and Crit Rate to further bolster her damage output to greater heights. Investment in Crit Rate is particularly important as it will increase her chances to gain ENRAGE significantly while also synergizing with CRITICAL MASS.

Trivia[]

Change Log
2.7.1 Update
  • SA1 (OLD): Increases CRIT RATE by 10/15/20%.
    • SA1 (NEW): Increases CRIT RATE by 10/15/20% for all teammates.
  • SA2 (OLD): Increases teammate CRIT RATE by 10/15/20%.
    • SA2 (NEW): On CRITICAL HIT, gain ENRAGE for 5/6/7 seconds.
2.0.1 Update
  • SA1 (OLD): Increases CRIT RATE by 5/7/10%.
    • SA1 (NEW): Increases CRIT RATE by 10/15/20%.
  • SA2 (OLD): Increases teammate CRIT RATE by 5/7/10%.
    • SA2 (NEW): Increases teammate CRIT RATE by 10/15/20%.
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