Rift Maps

The modifiers for rift battles change every week in the following order:

Node Attacker Modifiers Defender Modifiers
Single (Left) NONE BIOFEEDBACK

When an opponent lands a CRITICAL HIT, 50% of the damage will be reflected back.

Single (Right) NONE CHICKS DIG SCARS

Gain permanent REGEN and ENRAGE when HIT with an attack that deals at least 10% MAX HEALTH.

Double (Left) NONE DEVIL'S SNARE

Gain THORNS for 5 seconds for each HIT blocked by the opponent.

Double (Right) NONE LIVE WIRE

While BLOCKING, gain a 50% chance when HIT to inflict STUN for 1 second.

Triple (Top) NONE EYE FOR AN EYE

Gain HASTE and inflict ARMOR BREAK for 10 seconds when HIT with an attack that inflicts more than 5% MAX HEALTH.

Boss NONE HOUSE ADVANTAGE

While at an ELEMENTAL ADVANTAGE, gain 5% BLOCKBUSTER METER per second.

LET IT SNOW

[Water Element Fighters]: Gain ARMOR for 3 seconds when suffering a HIT that deals less than 1% MAX HEALTH.

Node Attacker Modifiers Defender Modifiers
Single (Left) NONE POWER OF TWO

BLOCKBUSTERS are UNBLOCKABLE while the opponent has a fully charged BLOCKBUSTER.

Single (Right) NONE DANGER ZONE

All attacks are UNBLOCKABLE when below 25% HEALTH.

Double (Left) NONE INITIATIVE

Using a BLOCKBUSTER reduces the opponent's BLOCKBUSTER METER by 100%.

Double (Right) ELDER SIGN

When not at an ELEMENTAL ADVANTAGE, take 100% bonus damage.

NONE
Triple (Top) NONE GET A GRIP!

All THROWS are unbreakable.

Suffer no damage from opponent THROWS.

Boss NONE TRANSDUCER

HITS quickly build BLOCKBUSTER METER if the opponent is blocking.

FLASH POINT

[Fire Element Fighters]: Gain permanent ENRAGE for every 15% HEALTH lost.

50% chance to inflict STUN for 4 seconds when landing a HIT that deals at least 10% damage.

Node Attacker Modifiers Defender Modifiers
Single (Left) NONE STANDING TALL

Gain REGEN every 3 seconds.

REGEN is removed when KNOCKED DOWN.

Single (Right) NONE CONCRETE RESOLVE

Remove all DEBUFFS and gain permanent IMMUNITY when dropping below 50% HEALTH.

Double (Left) NONE DON'T STOP ME NOW

Gain UNFLINCHING while DASHING FORWARD.

Double (Right) NONE HALFTIME

Once per match, gain 5 stacks of REGEN for 6 seconds when dropping below 50% HEALTH.

Triple (Top) NONE UNCANNY DODGE

For every 10th combo HIT the opponent lands, gain HASTE for 10 seconds and 1 stack of EVASION.

Boss NONE DOUBLE TAP

Once per match, RESURRECT with 25% HEALTH after being dead for 10 seconds.

GONE WITH THE WIND

[Air Element Fighters]: Regain 25% HEALTH when TAGGING OUT. Whenever the opponent uses a BLOCKBUSTER, their SPECIAL MOVES are rest and their BLOCKBUSTER METER is reduced by 100%.

Node Attacker Modifiers Defender Modifiers
Single (Left) RUPTURE

While blocking, lose 20% BLOCKBUSTER METER per second.

NONE
Single (Right) NONE JUICED UP

Gain permanent haste.

Double (Left) NONE INERTIA

TAG-IN attacks are UNBLOCKABLE and grant UNFLINCHING for 5 seconds.

Double (Right) NONE PUNCH THROUGH

Dash Attacks are UNBLOCKABLE.

Triple (Top) NONE EXQUISITE CORPSE

Suffering a HIT while near a dead teammate grants THORNS for 15 seconds.

RESURRECT all teammates with 50% HEALTH when using a TIER 3 BLOCKBUSTER.

Boss INFECTED FLESH

Suffer a 30 second DOOM when the opponent drops below 50% HEALTH.

O HOLY NIGHT

[Light Element Fighters]: RESURRECT with 25% HEALTH and FINAL STAND for 15 seconds after being dead for 60 seconds.

Node Attacker Modifiers Defender Modifiers
Single (Left) OFF-TEMPO

Suffer a random DEBUFF for 10 seconds for every 5 COMBO HITS.

NONE
Single (Right) NONE JINX

Deal 100% bonus damage if the opponent has any active DEBUFFS.

Double (Left) CALTROPS

Suffer BLEED for 10 seconds when DASHING BACK.

NONE
Double (Right) NONE ELECTRIC SHEEP

Gain a 10% chance when hit to inflict POWER SURGE for 10 seconds.

Triple (Top) SANITY'S REQUIEM

Every 5 seconds, suffer a random DEBUFF (excluding STUN) for 10 seconds.

NONE
Boss NONE FINAL CURSE

When defeated, inflict the opponent with 3 DEBUFFS (excluding STUN) for 10 seconds.

SILENT NIGHT

[Dark Element Fighters]: When suffering a CRITICAL HIT, DISABLE the opponent's BLOCKBUSTERS for 10 seconds.

Ways to Score

Per Fight Points
Victory 1,000
Health Remaining 1 - 300
Time Remaining 2 - 360
No Fighters Lost 200
Blockbuster Finish 100
Combo Bonus 0 - 50

End of Battle

Points
No Fights Lost 2,500

Rewards

Rank Position Rewards
Legend 1st Place 2x Diamond Keys

1,000 Silver, 850 Gold, and 300 Diamond Relic Shards

1,000 Rift Coins

Hero 2nd Place 2x Diamond Keys

1,000 Silver, 750 Gold, 250 Diamond Relic Shards

950 Rift Coins

Phenom 3rd Place 2x Diamond Keys

1,000 Silver, 650 Gold, 200 Diamond Relic Shards

900 Rift Coins

Diamond 1 4-20th Place 2x Diamond Keys

1,000 Silver, 570 Gold, 160 Diamond Relic Shards

850 Rift Coins

Diamond 2 21-50th Place 2x Diamond Keys

1,000 Silver, 510 Gold, 140 Diamond Relic Shards

800 Rift Coins

Diamond 3 51-100th Place 1x Diamond Key and 1x Gold Key

1,000 Silver, 450 Gold, 120 Diamond Relic Shards

750 Rift Coins

Diamond 4 101-200th Place 1x Diamond Key and 1x Gold Key

900 Silver, 390 Gold, 100 Diamond Relic Shards

700 Rift Coins

Gold 1 Top 5% 2x Gold Keys

800 Silver, 350 Gold, 80 Diamond Relic Shards

650 Rift Coins

Gold 2 Top 6-10% 2x Gold Keys

725 Silver, 310 Gold, 60 Diamond Relic Shards

600 Rift Coins

Gold 3 Top 11-15% 1x Gold Key and 1x Silver Key

650 Silver, 270 Gold, 40 Diamond Relic Shards

550 Rift Coins

Gold 4 Top 16-20% 1x Gold Key and 1x Silver Key

575 Silver, 230 Gold, 20 Diamond Relic Shards

500 Rift Coins

Silver 1 Top 21-30% 2x Silver Keys

500 Silver and 200 Gold Relic Shards

450 Rift Coins

Silver 2 Top 31-40% 2x Silver Keys

450 Silver and 170 Gold Relic Shards

400 Rift Coins

Silver 3 Top 41-50% 1x Silver Key and 1x Bronze Key

400 Silver and 140 Gold Relic Shards

350 Rift Coins

Silver 4 Top 51-60% 1x Silver Key and 1x Bronze Key

350 Silver and 110 Gold Relic Shards

300 Rift Coins

Bronze 1 Top 61-70% 2x Bronze Keys

300 Silver and 90 Gold Relic Shards

250 Rift Coins

Bronze 2 Top 71-80% 2x Bronze Keys

275 Silver and 70 Gold Relic Shards

200 Rift Coins

Bronze 3 Top 81-90% 1x Bronze Key

250 Silver and 50 Gold Relic Shards

150 Rift Coins

Bronze 4 Top 91-100% 1x Bronze Key

225 Silver and 30 Gold Relic Shards

100 Rift Coins

Rookie Rift Rating

Below 1,000

200 Silver and 20 Gold Relic Shards

50 Rift Coins

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