Resonant Evil is a defensive fighter with a Signature Ability that grants him stacks of ARMOR when hit. While benefiting from ARMOR, he has a chance to STUN the opponent when hit, allowing the AI a window to counterattack. This makes him a dangerous fighter to face without any preparation.
Marquee Ability: As a defensive variant, FRONTMAN is the recommended Marquee Ability for Resonant Evil, as it provides Resistance and damage reduction to make him more durable and more resistant to DEBUFFS.
Stat Investment[]
General Investment: As a defensive Big Band, Resonant Evil is best built with HP, Meter Gain, Defense and Resistance. Do keep in mind that due to his Marquee Ability FRONTMAN, Big Band does not need more than 20% Resistance.
Special investment: Players are recommended to build Accuracy on Resonant Evil to increase the chances of gaining ARMOR and inflicting STUN.
Playing Against[]
Generally, using characters that can deal massive damage in a low number of hits such as Cerebella, Beowulf, and Painwheel can be advantageous to lower the chance of activating his ability.
Resonant Evil's reliance on ARMOR is his greatest weakness as it makes him very vulnerable to DEBUFFS such as CURSE, HEX and ARMOR BREAK.
CURSE prevents new BUFFS from being applied.
HEX completely disables his Signature Ability.
ARMOR BREAK removes his stacks of ARMOR while also increasing the amount of damage he receives.
Resonant Evil is countered by characters that can prevent, remove/steal BUFFS, inflict HEX and ARMOR BREAK, such as Doublicious, Purrfect Dark, Red Velvet, Silent Kill and Star-Spangled. Furthermore, characters such as Peacock, Parasoul, and Squigly all have a TAUNT that grants them IMMUNITY which can prevent STUN from being applied when hitting Resonant Evil.
Numerous characters also have the ability to remove buffs or inflict CURSE or ARMOR BREAK through the use of their special moves, such as:
Eliza with the special move CHAOS BANISH that 100% guarantees BUFF removal.
Cerebella with the special move BATTLE BUTT that inflicts ARMOR BREAK.
Squigly with the special move DRAUGEN PUNCH that inflicts CURSE.
Peacock with the special move GEORGE AT THE AIR SHOW that inflicts ARMOR BREAK.
Rift Battles[]
Resonant Evil is a potent defender that synergizes very well with catalysts that grants ARMOR, such as Darknut and Armor Rating. Players will have to devise ways to remove his ARMOR while dealing significant damage to avoid activating Futile Resistance. Given his reliance on ARMOR, Autoimmune is a very useful catalyst to have to prevent DEBUFFS such as CURSE and HEX. Angry Flinch will also force the opponent to use CURSE or DEADEYE making him an annoying defender to face in rift.
This variant's color palette is a reference to Sturm from the Advanced Wars series.
This variant's pose is taken from Big Band's air parry in Skullgirls: Second Encore.
This variant is a reference to Jill Valentine, also referred to as a Master of Unlocking, from the Resident Evil game series, with its caption being a reference to a phrase derived from the first installment of the game.
This variant's name is also a reference to the Resident Evil game series.