Peacock is the ultimate team player. She uses a number of abilities that increase the effectiveness of her allies and increase overall team synergy. Peacock has no concern for “fighting fair”, and would rather use ranged attacks than to trade blows punch for punch. Her ranged attacks and team buffs put her into a “bard” or “ranger” type role.
With low Health but high Attack, it’s important for Peacock to harass enemies and exploit their weak points while staying out of harm’s way. Her ranged attacks and high mobility help her achieve this, and staying alive means that she can continue to power-up her teammates.
Many of Peacock’s abilities grant persistent bonuses for herself and her teammates. She also has a number of abilities that cause ARMOR BREAK, which helps her deal lots of damage while still attacking from afar.
Marquee Ability: TOON TIME
On mobile devices, tap on the variant text to navigate to their page, not their card.
(I'm not a peacock main so...do correct me or add more combos here)
- Note:G5 means full ground combo, by tapping 5 times
Up means swiping up
J means juggle, by tapping after launch
D means dash, by swiping right once
- G5-up-J-impending doom-argus agony
- G5-impending doom-G5-up-J-argus argony or band wagon rush down
- G5-up-Bang Bang Bang
- G5- impending doom- G5- up- argus agony-band wagon rushdown
- G5- impending doom- G5- lonesome lenny- good fellows
- Thanks Oozy gamer for the combo video (this was added wayyy after the video so...)