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MODIFIERS are effects that can be inflicted on both the player and the opponents. These effects can be positive or negative, so they are categorized as BUFFS and DEBUFFS respectively. MODIFIERS can be inflicted by Signature Abilities, Special Moves, Blockbusters, Fight Modifiers, and MARQUEE ABILITIES.

BUFFS

Icon Name Description
Armor ARMOR Reduces damage taken by 25%.
Removes ARMOR BREAK.
Can stack up to 5 times.
Enrage ENRAGE Increases damage by 20%.
Removes CRIPPLE.
Can stack up to 5 times.
Regen REGEN Heals 1% of max health per second.
Removes BLEED and HEAVY BLEED.
Can stack up to 5 times.
Heavy Regen HEAVY REGEN Heals 2% of max health per second.
Removes BLEED and HEAVY BLEED.
Haste HASTE Increases meter gain rate by 100%.
Removes SLOW.
Immune IMMUNITY Prevents new DEBUFFS from being applied.
Unflinching UNFLINCHING Prevents Fighter from experiencing hit reactions.

Has no effect on airborne Fighters.

Final Stand FINAL STAND Prevents HEALTH from dropping below 1HP.
Blocks death effect from DOOM.
Invincible INVINCIBLE Prevents damage taken from hits.

Blocks damage from BLEED.

Precision PRECISION Consumed to guarantee a CRITICAL HIT.
Defensive SIGNATURE ABILITIES do not activate on this hit.
Can stack up to 5 times.
Barrier BARRIER Gain shield that absorbs damage equal to 10% of max health.
Blocks ALL damage (bleed, health removal, physical hits, throws, et cetera).
Can stack up to 5 times.

DEBUFFS

Icon Name Description
Armor Break ARMOR BREAK Increases damage taken by 25%.
Removes ARMOR.
Cripple CRIPPLE

Reduces damage inflicted by 20%
Removes ENRAGE.

Bleed BLEED Drains 1% max health per second.
Removes REGEN and HEAVY REGEN.
Can stack up to 5 times.
Heavy Bleed HEAVY BLEED Drains 2% max health per second.
Removes REGEN and HEAVY REGEN.
Slow SLOW Decreases meter gain rate by 50%
Removes HASTE.
Can stack up to 5 times.
Disable Tag Ins DISABLE TAG INS Prevents TAG IN usage.
Disable Specials DISABLE SPECIALS Prevents Special Move usage.
Disable Blockbusters DISABLE BLOCKBUSTERS Prevents Blockbuster usage.
Heal Block HEAL BLOCK Prevents healing from all sources.
Stun STUN Prevents all actions until effect expires.
Hex HEX Disables the use of Signature Abilities.

Marquee Abilities are unaffected.

Doom DOOM Causes an instant death upon expiration.
Bypasses INVINCIBILITY.
Curse CURSE Prevents new BUFFS from being applied.
Wither WITHER Removes 5% Blockbuster meter every second.
Can stack up to 5 times.
Death Mark DEATH MARK Increases damage taken from Critical Hits by 50%.
Increases damage taken while blocking by 50%.
Powersurge POWERSURGE On Blockbuster activation, take damage equal to 5% of max health.
Can stack up to 5 times.
InversePolarity INVERSE POLARITY Reverse all effects of healing.
Can block Revives.

Other Info

Permanent Border PERMANENT MODIFIER Permanent modifiers have this border.
Cannot be removed by normal methods.
May have a timer, modifier is always removed on expiry.
Can have unique removal conditions.       
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