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Marie mixes her close-quarters-cleaning with her necromantic powers, summoning undead allies to fight at mid-to-far range and keep her opponents guessing. She has few ways to boost her damage, but her varied arsenal more than makes up for it.

Opponents may find their life vacuumed away and their buffs swept into the trash, while Marie's unique Debuff, QUIETUS, ensures swift and tidy deaths for fighters relying on Final Stand and Blessing. It all culminates in her powerful Character Ability, which lets Marie tap into her Skullgirl powers to revive dead teammates and remove enemy corpses from the battlefield.

Click here to view her Prize Fight.

Biography

Marie Korbel was Hilgard’s orphanage's clumsiest but most enthusiastic self-appointed maid until raiders attacked her newfound family. Desperate, Marie wished on the Skull Heart for the power to protect those she loved. The wish was granted, but at a terrible cost. Marie awoke as a twisted being of destruction: The Skullgirl. With friends gone and home razed, Marie had nothing left but vengeance. Her fierce determination allowed her to keep her murderous rampage focused on the Medici Mafia, but every passing moment the Skull Heart pushed her to ever more severe acts of destruction.

Yet the impossible has happened. The Skull Heart has been destroyed while Marie herself has been spared. She is now a Skullgirl unchained, freed from the diabolical machinations of the Skull Heart’s unseen masters. Marie is uncertain what to make of her new reality, but one thing is certain: She vows to be the last Skullgirl.

Abilities

Character Ability

REST AND RESURRECTION
Hold down the REST AND RESURRECTION button to build a MORTUARY CHARGE. When charged, tap the button to REVIVE nearby defeated allies and INCINERATE nearby opponent corpses!


Marquee Ability: CORPSE ARTISAN

IMPROVED INCINERATION
Gain 15/25% BLOCKBUSTER METER and ENRAGE when INCINERATING a dead body.
REINFORCED REVIVAL
While Marie is alive, teammates gain permanent ARMOR and an additional 15/25% HEALTH when REVIVED.

Prestige Ability

CALL OF THE GRAVE
Marie charges this ability each time a BUFF or DEBUFF expires on either Fighter while she is TAGGED IN.


CHARGE RATE: 14% per BUFF or DEBUFF expiration.

ACTIVATION EFFECT: Once activated, Marie inflicts QUIETUS for 10/15 seconds each time she uses a MORTUARY CHARGE.


Variants

On mobile devices, tap on the variant text to navigate to their page, not their card.

Bronze:

Bare Bones
Bare Bones
Moody Magus
Moody Magus

Silver:

Snake Charmer
Snake Charmer
Maid of Honor
Maid of Honor
Phantom Wrangler
Phantom Wrangler

Gold:

Gravedigger
Gravedigger
Octoplasm
Octoplasm
Dark Horse
Dark Horse
Gust Buster
Gust Buster
Grin Reaper
Grin Reaper

Diamond:

Heartless
Heartless
Megalomaniac
Megalomaniac


Special Moves

Icon
Name
Description
Burst
BURST
On HIT, inflict QUIETUS for 10/12/15 seconds.
Formal Challenge
FORMAL CHALLENGE
Forces the opponent to TAG OUT on HIT, removing all COMBAT EFFECTS.
A Moment's Time
A MOMENT'S TIME
TAUNT your opponent to gain a RANDOM BUFF for 10/12/15 seconds. Also inflict WITHER for 10 seconds if CHARGED.
Bellows Blast
BELLOWS BLAST
50/75/100% chance on HIT (includes blocked hits) to transfer 1 DEBUFF from self to the opponent.
Hilgard's Haymaker
HILGARD'S HAYMAKER
SKELETAL SUMMON: On HIT, inflict QUIETUS for 5/7/10 seconds.
Marie Go 'Round
MARIE GO 'ROUND
On HIT, inflict ARMOR BREAK for 4/8/12 seconds.
Suction Obstruction
SUCTION OBSTRUCTION
Command grab. No Effects.
Hop To It
HOP TO IT
SKELETAL SUMMON: 15/20/25% chance on HIT to inflict HEAVY BLEED for 5 seconds.

Blockbusters

Icon
Name
Gear Points
Description
Scrub 'N' Smash
SCRUB 'N' SMASH
3
Level 1 Blockbuster
25/50/75% chance on HIT to remove all BUFFS.
Carpal Pummel
CARPAL PUMMEL
4
Level 1 Blockbuster
SKELETAL SUMMON: 20/35% chance on HIT to inflict STUN for 3/4 seconds. UNBLOCKABLE if the opponent is suffering from QUIETUS.
Hilgard's Howl
HILGARD'S HOWL
4
Level 1 Blockbuster
SKELETAL SUMMON: 35% chance on HIT to inflict QUIETUS for 10/12/15 seconds.
Hoover Maneuver
HOOVER MANEUVER
5
Level 2 Blockbuster
25/35/50% of the damage dealt is regained as HEALTH.
Weight of our Will
WEIGHT OF OUR WILL
6
Level 2 Blockbuster
Reduces the opponent's BLOCKBUSTER METER by 2/3/4% per landed HIT.
Repetitive Skeleton Impact
REPETITIVE SKELETON IMPACT
7
Level 3 Blockbuster
SKELETAL SUMMON: Inflicts INVERSE POLARITY for 10/12/15 seconds on HIT. Deals 50% bonus damage if CHARGED.

Combos

Notes

  • L5 means a chain of 5 normal ground attacks. (Usually by tapping 5 times on the screen)
  • Up or Launcher means the normal move that sends your opponent up in the air (Performed by swiping up)
  • A3 means a chain of 3 normal air attacks. (Usually by tapping once right after having launched your opponent)
  • Dash means a dash attack (Swipe right)
  • Trip or Sweep means a trip attack (Swipe down once)
  • Grab refers to throwing your opponent. (Swipe with 2 fingers)
  • Escape is how you escape a grab (Swipe with 2 fingers during enemy's grab animation)
  • Block is a defensive stance (press and hold with two fingers)
  • Charge is a powered attack (Press and hold with one finger for a few moments to charge then release)
  • CA is the character's special ability (Performed by pressing the characters' unique button on the bottom left of the screen)

Standard Combos

  • Dash > L5 > Up > A3 > Dash > L5 > Trip (always stop at L2 for heavyweights)
  • Dash > L5 > Marie Go 'Round > Dash > L5 > Up > Dash > L5 > Dash > L5 > Trip
  • Dash > L5 > Up > A3 > Weight of our Will > Dash > L5 > Dash > L5 > Trip
  • Dash > L5 > Up > Dash > L5 > Dash > L5 > Hoover Maneuver > Dash > L5 > Trip
  • Dash > L5 > Up > Dash > L5 > Hildegard's Haymaker> Dash > L5
  • Dash > L5 > Up > Dash > L5 > Hildegard's Howl > (delay) Dash > L5 > Dash > L5
  • Dash > L5 > Up > Dash > L5 > Marie Go 'Round > Weight of our Will > Dash > L5 > Dash > L5 (light only)
  • Dash > L5 > Marie Go 'Round > Dash > L5 > Up > Weight of our Will > Scrub 'N' Smash > Hilgard's Haymaker > Bellows

Situational Combos

  • (Midscreen) Dash > L5 > Launcher > Dash > L5 > Carpal Pummel > Scrub n' Smash > L2 > Dash > L5 > Sweep
  • (Midscreen) Dash > L5 > Launcher > Dash > L5 > Hildegard's Howl > (delay) Dash > L5 > Carpal Pummel > Dash > L5 > Sweep
  • (Right Corner) Dash > L5 > Launcher > Dash > L5 > Sweep > Dash > L5 > Sweep
  • (Right Corner) Dash > L5 > Launcher > Dash > L5 > Carpal Pummel > (delay based on weight) Dash > L5 > Sweep > Dash > L5 > Sweep

Gallery

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