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Ivy League is an Air, Silver Parasoul variant.

Ivy League is also available as a Prize Fight reward in the Silver Tier of the Dame of Thrones Prize Fight.



FENCED IN
SA 1 Inflict SLOW for 5/7/10 seconds when spawning a TEAR.
SA 2 On TEAR DETONATION, inflicts WITHER for 5/7/10 seconds per active TEAR.


Tips and Tricks[]

Role & Strategy[]

  • Ivy League is an offensive fighter with a Signature Ability that excels at meter control. Spawning TEARS will inflict SLOW, decreasing the rate at which opponents gain meter, while detonating them inflicts WITHER, depleting their Blockbusters over time. The combination of the two makes Ivy League a very good pick for fights where Blockbusters can cause trouble.
    • While spawning TEARS is very easy to do, detonating them can be a conundrum, as Parasoul prefers to keep them around for her Marquee Ability.
  • Parasoul can easily spawn TEARS without equipping any TEAR-spawning moves through normal gameplay. Furthermore, two stacks of SLOW is often more than enough to prevent the opponent's blockbuster meter from charging fully. To activate WITHER, NAPALM TRIGGER is a very good choice to detonate TEARS faster than her charge attack.
  • Marquee Ability: As Ivy League as a variant lacks in the offensive department, CRITICAL MASS is considered the better pick. As she'll spawn plenty of TEARS on the field during normal gameplay, having CRITICAL MASS will increase her crit damage considerably.

Stat Investment[]

  • General Investment: As an offensive Parasoul, Ivy League is best built with Attack, Piercing, Crit Damage and Special Cooldown. Do keep in mind that due to Parasoul's Marquee Ability CRITICAL MASS, Parasoul variants only need to build 100% Crit Damage.
  • Special investment: Accuracy will ensure that her DEBUFFS aren't resisted by defenders.

Preferred Moveset[]

Canopy BounceSilent Scope or Motor BrigadeNapalm ShotBaillementEgret Call
Canopy BounceSilent Scope / Motor BrigadeNapalm ShotBaillementEgret Call

  1. Canopy Bounce
  2. Silent Scope or Motor Brigade
  3. Napalm Shot
  4. Baillement
  5. Egret Call
Canopy BounceSilent Scope or Motor BrigadeNapalm ShowerNapalm ShotNapalm Trigger
Canopy BounceSilent Scope / Motor BrigadeNapalm ShowerNapalm ShotNapalm Trigger

  1. Canopy Bounce
  2. Silent Scope or Motor Brigade
  3. Napalm Shower
  4. Napalm Shot
  5. Napalm Trigger

Trivia[]

Change Log
2.5 Update
  • SA2 (OLD): On TEAR DETONATION, drain 20% of the opponent's METER per active TEAR.
    • SA2 (NEW): On TEAR DETONATION, inflicts WITHER for 5/7/10 seconds per active TEAR.