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{{SGM_Char
{{SGM_Char|image1 = Filia_Portrait.png|attack = ★★★✩✩|health = ★★✩✩✩|role = Rogue}}'''Filia'''’s game is speed, speed, speed. She is most akin to a “rogue” or “fragile speedster” type. Her attacks are fast, smooth, and difficult to punish. She is a great character for players who want to out-maneuver their opponents.
 
  +
|image1 = Filia Portrait.png
  +
|attack = ★★★✩✩
  +
|health = ★★✩✩✩}}
 
'''Filia'''’s game is speed, speed, speed, and speed. She is most akin to a “rogue” or “fragile speedster” type. Her attacks are fast, smooth, and difficult to punish. She is a great character for players who want to out-maneuver their opponents.
   
Although Filia’s base stats are unspectacular, she more than makes up for it with her speed and maneuverability. Filia Fighters have the ability to inflict a lot of BLEED effects to deal massive amounts of damage and a number of disabling effects, which help to exploit an enemy’s vulnerability. Also, an assortment of multi-hit moves help her to land these effects with greater chance. Hence, smart Filia players can expect to deal plenty of damage and use her speed to avoid punishment, despite her average base Attack values.
+
Although Filia’s base stats are unremarkable, she more than makes up for it with her speed and maneuverability. She also has an assortment of multi-hit moves that help her to land a variety of disabling effects. On top of this, Filia has the ability to inflict a lot of BLEED effects and a Marquee Ability to make them permanent, which helps her deal massive amounts of damage over time. Hence, smart Filia players can expect to deal plenty of damage and use her speed to avoid punishment, despite her average base Attack values.
  +
  +
Click [[Two to Tangle|here]] to view her Prize Fight.
   
 
== Biography ==
 
== Biography ==
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{{SGM CA
 
{{SGM CA
 
|Name = FLASH BACK
 
|Name = FLASH BACK
|CA = Back-dashing just before being HIT will allow Filia to EVADE the opponent's attack, avoiding all damage
+
|CA = Back-dashing just before being HIT will allow Filia to EVADE the opponent's attack, avoiding all damage.
 
}}
 
}}
 
{{SGM MA
 
{{SGM MA
 
|Name = BLOODLETTING
 
|Name = BLOODLETTING
 
|Name1 = LEECH
 
|Name1 = LEECH
|MA1 = {{Num|15/35%}} of the DAMAGE Filia inflicts is regained as HEALTH
+
|MA1 = {{Num|15/35%}} of the damage Filia inflicts is regained as HEALTH
 
|Name2 = THE FIRST CUT
 
|Name2 = THE FIRST CUT
|MA2 = Every HIT has an {{Num|5/15%}} chance to convert a BLEED effect to a permanent BLEED
+
|MA2 = Every HIT has a {{Num|5/15%}} chance to convert all active BLEEDS to permanent BLEEDS
  +
}}
  +
{{SGM PA
  +
|Name = BOB AND WEAVE
  +
|PA = Filia charges this ability each time she HITS an attacking opponent or is HIT while attacking.
  +
<br>CHARGE RATE: {{Num|20%}} per HIT.
  +
ACTIVATION EFFECT: Filia EVADES all projectiles while DASHING and has a {{Num|50/100%}} chance to inflict DEATH MARK for {{Num|5}} seconds when HITTING an attacking opponent.
 
}}
 
}}
 
==Variants==
 
==Variants==
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|[[Image:Idol Threat.png|125px|Idol Threat|link=Idol Threat]]<center>[[Idol Threat]]</center>
 
|[[Image:Idol Threat.png|125px|Idol Threat|link=Idol Threat]]<center>[[Idol Threat]]</center>
 
|}
 
|}
  +
  +
{|
  +
|[[Image:Curl Scout.png|125px|Curl Scout|link=Curl Scout]]<center>[[Curl Scout]]</center>
  +
|}
  +
 
'''''Diamond:'''''
 
'''''Diamond:'''''
 
{|
 
{|
 
|[[Image:Class Cutter.png|125px|Class Cutter|link=Class Cutter]]<center>[[Class Cutter]]</center>
 
|[[Image:Class Cutter.png|125px|Class Cutter|link=Class Cutter]]<center>[[Class Cutter]]</center>
|[[File:Filia_Djinn_Frizz_Card_D.png|125px|link=Djinn Frizz]]<center>[[Djinn Frizz]]</center>
+
|[[Image:Djinn Frizz.png|125px|link=Djinn Frizz]]<center>[[Djinn Frizz]]</center>
  +
|[[Image:Blue Streak.png|125px|link=Blue Streak]]<center>[[Blue Streak]]</center>
 
|}
 
|}
 
<br />
 
<br />
  +
 
==Special Moves==
 
==Special Moves==
 
{| class="article-table" border="1" cellspacing="1" cellpadding="1" style="width:100%;"
 
{| class="article-table" border="1" cellspacing="1" cellpadding="1" style="width:100%;"
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| height="120px" width="120px" valign="middle" |<center>[[Image:Filia Burst.png|100px|Burst]]</center>
 
| height="120px" width="120px" valign="middle" |<center>[[Image:Filia Burst.png|100px|Burst]]</center>
 
|<center>'''BURST'''
 
|<center>'''BURST'''
|On HIT, inflict BLEED for {{Num|10}} seconds.
+
|On HIT, inflict BLEED for {{Num|5/7/10}} seconds.
 
|-
 
|-
 
| height="120px" width="120px" valign="middle" |<center>[[Image:Drillationship.png|100px|Drillationship]]</center>
 
| height="120px" width="120px" valign="middle" |<center>[[Image:Drillationship.png|100px|Drillationship]]</center>
 
|<center>'''DRILLATIONSHIP'''
 
|<center>'''DRILLATIONSHIP'''
|Has a {{Num|100%}} increased chance to land a CRITICAL HIT.
+
|Has a {{Num|25/50/100%}} increased chance to land a CRITICAL HIT.
 
|-
 
|-
 
| height="120px" width="120px" valign="middle" |<center>[[Image:French Twist.png|100px|French Twist]]</center>
 
| height="120px" width="120px" valign="middle" |<center>[[Image:French Twist.png|100px|French Twist]]</center>
 
|<center>'''FRENCH TWIST'''
 
|<center>'''FRENCH TWIST'''
|{{Num|50%}} chance on HIT to inflict BLEED for {{Num|5}} seconds.
+
|{{Num|25/50%}} chance on HIT to inflict BLEED for {{Num|3/5}} seconds.
 
|-
 
|-
 
| height="120px" width="120px" valign="middle" |<center>[[Image:Hairball.png|100px|Hairball]]</center>
 
| height="120px" width="120px" valign="middle" |<center>[[Image:Hairball.png|100px|Hairball]]</center>
 
|<center>'''HAIRBALL'''
 
|<center>'''HAIRBALL'''
  +
|Can be used in the air.
|No Effects.
 
 
|-
 
|-
 
| height="120px" width="120px" valign="middle" |<center>[[Image:Lash Out.png|100px|Lash Out]]</center>
 
| height="120px" width="120px" valign="middle" |<center>[[Image:Lash Out.png|100px|Lash Out]]</center>
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| height="120px" width="120px" valign="middle" |<center>[[Image:Ringlet Spike.png|100px|Ringlet Spike]]</center>
 
| height="120px" width="120px" valign="middle" |<center>[[Image:Ringlet Spike.png|100px|Ringlet Spike]]</center>
 
|<center>'''RINGLET SPIKE'''
 
|<center>'''RINGLET SPIKE'''
|On HIT, inflict BLEED for {{Num|12}} seconds.
+
|On HIT, inflict BLEED for {{Num|4/8/12}} seconds.
  +
Tap up to 3 times.
 
|}
 
|}
  +
 
==Blockbusters==
 
==Blockbusters==
 
{| class="article-table" border="1" cellspacing="1" cellpadding="1" style="width:100%;"
 
{| class="article-table" border="1" cellspacing="1" cellpadding="1" style="width:100%;"
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|<center>'''GREGOR SAMSON'''
 
|<center>'''GREGOR SAMSON'''
 
|<center>'''3'''</center>
 
|<center>'''3'''</center>
|Level 1 Blockbuster<br />{{Num|20%}} chance on HIT to inflict BLEED for {{Num|5}} seconds.
+
|Level 1 Blockbuster<br />{{Num|10/15/20%}} chance on HIT to inflict BLEED for {{Num|5}} seconds.
 
|-
 
|-
 
| height="120px" width="120px" valign="middle" |<center>[[Image:Drill Tempered.png|120x120px|Drill Tempered]]</center>
 
| height="120px" width="120px" valign="middle" |<center>[[Image:Drill Tempered.png|120x120px|Drill Tempered]]</center>
 
|<center>'''DRILL TEMPERED'''
 
|<center>'''DRILL TEMPERED'''
 
|<center>4</center>
 
|<center>4</center>
|Level 1 Blockbuster<br />{{Num|15%}} chance on HIT to remove all BUFFS.
+
|Level 1 Blockbuster<br />{{Num|5/10/15%}} chance on HIT to remove all BUFFS.
 
|-
 
|-
 
| height="120px" width="120px" valign="middle" |<center>[[Image:Widows Peak.png|120x120px|Widow's Peak]]</center>
 
| height="120px" width="120px" valign="middle" |<center>[[Image:Widows Peak.png|120x120px|Widow's Peak]]</center>
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|<center>'''TRICHOBEZOAR'''
 
|<center>'''TRICHOBEZOAR'''
 
|<center>6</center>
 
|<center>6</center>
|Level 2 Blockbuster<br />{{Num|35%}} bonus damage if opponent is in the air.
+
|Level 2 Blockbuster<br />{{Num|15/25/35%}} bonus damage if opponent is in the air.
 
|-
 
|-
 
| height="120px" width="120px" valign="middle" |<center>[[Image:Fenrir Drive.png|120x120px|Fenrir Drive]]</center>
 
| height="120px" width="120px" valign="middle" |<center>[[Image:Fenrir Drive.png|120x120px|Fenrir Drive]]</center>
 
|<center>'''FENRIR DRIVE'''
 
|<center>'''FENRIR DRIVE'''
 
|<center>7</center>
 
|<center>7</center>
|Level 3 Blockbuster (UNBLOCKABLE)<br />{{Num|50%}} bonus damage if opponent has a BLEED effect.
+
|Level 3 Blockbuster<br />{{Num|25/35/50%}} bonus damage if opponent has a BLEED effect.
 
|-
 
|-
 
| height="120px" width="120px" valign="middle" |<center>[[Image:Blowout.png|120x120px|Blowout]]</center>
 
| height="120px" width="120px" valign="middle" |<center>[[Image:Blowout.png|120x120px|Blowout]]</center>
 
|<center>'''BLOWOUT'''
 
|<center>'''BLOWOUT'''
 
|<center>8</center>
 
|<center>8</center>
|Level 3 Blockbuster (UNBLOCKABLE)<br />Reduces opponent's BLOCKBUSTER METER by {{Num|50%}}.
+
|Level 3 Blockbuster<br />Reduces opponent's BLOCKBUSTER METER by {{Num|25/35/50%}}.
 
|}
 
|}
   
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''Notes:''
 
''Notes:''
 
* ''G5 means a chain of 5 normal ground attacks. (Usually by tapping 5 times on the screen)''
 
* ''G5 means a chain of 5 normal ground attacks. (Usually by tapping 5 times on the screen)''
* Up or ''Launcher means the normal move that sends your opponent in the air (usually by swiping up)''
+
* ''Up or Launcher means the normal move that sends your opponent in the air (usually by swiping up)''
* ''A5 means a chain of 5 normal air attacks. (usually by tapping once after having launched your opponent)''
+
* ''A3 means a chain of 3 normal air attacks. (usually by tapping once after having launched your opponent)''
 
* ''Dash means a dash attack (swipe right)''
 
* ''Dash means a dash attack (swipe right)''
 
* ''Trip means a trip attack (swipe down once)''
 
* ''Trip means a trip attack (swipe down once)''
* Charge is a charged attack (press and hold for 2 s then release)
+
* ''Charge is a charged attack (press and hold until your character crouches, then release)''
* Grab means Grab (swipe with 2 fingers)
+
* ''Grab means Grab (swipe with 2 fingers)''
  +
 
=== Standard Combos ===
  +
All combos listed here can be preceded by Dash > G5.
  +
*Launcher > A3 > Sweep
 
*Launcher > A3 > Drill Tempered
  +
*Launcher > A3 > Widow's Peak > Dash > L2 > Drill Tempered
  +
*Launcher > A3 > Gregor Samson > L2 > Drill Tempered
 
*French Twist > Drill Tempered
  +
*Launcher > A3 > Gregor Samson > L2 > Trichobezoar
  +
*Launcher > A2 > Hairball > Gregor Samson > L2 > Drillationship> Widow's Peak > Hairball
  +
*Launcher > A3 > Widow's Peak > Gregor Samson > L2 > Drill Tempered (or Hairball)
 
*Launcher > A2 > Hairball > Drill Tempered
  +
*Launcher > A2 > Hairball > Widow's Peak > wait > Gregor Samson > L2 > Drill Tempered
  +
*Launcher > A2 > Hairball > Ringlet Spike > Dash > L2 > Widow's Peak > Gregor Samson > L2 > Drill Tempered
  +
*Launcher > A2 > Hairball > Widow's Peak > Ringlet Spike > Dash > L2 > Gregor Samson > L2 > Trichorbezoar
  +
*Launcher > A3 > Widow's Peak > Hairball > Gregor Samson > L2 > Drillationship > Trichorbezoar
  +
*Launcher > Dash (add L1 if versus Big Band)> Ringlet spike > Ringlet Spike > Ringlet Spike > Dash > L2 > Drill Tempered
  +
*Launcher > Dash (add L1 if versus Big Band) > Ringlet Spike > Dash > L2 > Gregor Samson > L2 > Drill Tempered
  +
*Launcher > Dash > L2 > Gregor Samson > L2 > Hairball > Dash > L2 > Drillationship > Thichorbezoar > L2 > Launcher (lights only)
  +
 
===Situational Combos===
 
*(Right corner) L5 > Launcher > Burst > Drill Tempered
  +
*(Right corner) L5 > French Twist / Drillationship > Drill Tempered > Gregor Samson > L2 > Launcher
  +
*(Right corner) Grab > Widow's Peak > Ringlet Spike > Gregor Samson > L2 > Drillationship > Trichorbezoar
  +
*(Right corner) Grab > Gregor Samson > L2 > Drill Temprered
  +
*(Right corner) L5 > Launcher > A2 > Hairball > Ringlet Spike > L2 > Gregor Samson > L2 > Drill Tempered
  +
*(Right corner) L5 > Launcher > A2 > Hairball > Ringlet Spike > Dash > Widow's Peak > wait > Gregor Samson > L2 > Drill Tempered > Trichorbezoar
  +
*(Right corner) L5 > Launcher > Widow's Peak > Ringlet Spike > Dash > L1 > Gregor Samson > Drill Tempered
   
  +
== Gallery ==
Standard Combos
 
  +
<gallery>
*G5 > Up > A5 > Hairball
 
  +
►FILIA COMBOS - SKULLGIRLS MOBILE|Guide by Leonhy
*G5 > Up > A5 > Drill Tempered
 
  +
-Skullgirls Mobile- Easy permanent bleeds with any Filia|Guide by Mornedil
*G5 > Up > A5 > Gregor Samson
 
  +
-Beginner Guide- - How to Inflict Bleed with ANY Filia Variant|Guide by ZeoW
*G5 > French Twist > Drill Tempered
 
  +
Filia Revisited - All Variants Discussed - Skullgirls Mobile|Guide by Kevin Pepino
Situational Combos
 
  +
How to use ringlet spike. Quick and easy combo for Filia -Skullgirls Mobile-Guide-|Guide by Deny17S
* (Right corner) G5 > Launcher > Burst > Drill Tempered
 
  +
-Beginner Guide - Skullgirls Mobile- Easy Gameplay for Filia|Guide by ZeoW
  +
Convierte a CUALQUIER Filia en Descabellada - Guía de gameplay (Skullgirls Mobile)|Guide by SGMeta
  +
</gallery>
   
* (Right corner) G5 > French Twist/Drillationship > Drill Tempered > Gregor Samson
 
 
[[Category:Characters]]
 
[[Category:Characters]]
 
[[Category:Filia]]
 
[[Category:Filia]]

Latest revision as of 12:13, 26 March 2024

Filia’s game is speed, speed, speed, and speed. She is most akin to a “rogue” or “fragile speedster” type. Her attacks are fast, smooth, and difficult to punish. She is a great character for players who want to out-maneuver their opponents.

Although Filia’s base stats are unremarkable, she more than makes up for it with her speed and maneuverability. She also has an assortment of multi-hit moves that help her to land a variety of disabling effects. On top of this, Filia has the ability to inflict a lot of BLEED effects and a Marquee Ability to make them permanent, which helps her deal massive amounts of damage over time. Hence, smart Filia players can expect to deal plenty of damage and use her speed to avoid punishment, despite her average base Attack values.

Click here to view her Prize Fight.

Biography

Filia was once just an average schoolgirl, but one day woke up without any memories and a second mouth on the back of her head. She is now playing host to a Parasite named Samson, an unruly mop of demonic hair with incredible power.

With no memories or anyone to turn to for help, if she ever hopes to piece together her past and survive the inevitable clash with the Skullgirl, Filia will need to trust this mysterious being.

Abilities

Character Ability

FLASH BACK
Back-dashing just before being HIT will allow Filia to EVADE the opponent's attack, avoiding all damage.

Marquee Ability: BLOODLETTING

LEECH
15/35% of the damage Filia inflicts is regained as HEALTH
THE FIRST CUT
Every HIT has a 5/15% chance to convert all active BLEEDS to permanent BLEEDS

Prestige Ability

BOB AND WEAVE
Filia charges this ability each time she HITS an attacking opponent or is HIT while attacking.


CHARGE RATE: 20% per HIT.

ACTIVATION EFFECT: Filia EVADES all projectiles while DASHING and has a 50/100% chance to inflict DEATH MARK for 5 seconds when HITTING an attacking opponent.

Variants

On mobile devices, tap on the variant text to navigate to their page, not their card.

Bronze:

Bad Hair Day
Bad Hair Day
Frayed Ends
Frayed Ends

Silver:

Bad Ms Frosty
Bad Ms Frosty
Hair Apparent
Hair Apparent
Rock Star
Rock Star

Gold:

Parasite Weave
Parasite Weave
Dread Locks
Dread Locks
Windswept
Windswept
Idol Threat
Idol Threat
Curl Scout
Curl Scout

Diamond:

Class Cutter
Class Cutter
Djinn Frizz
Djinn Frizz
Blue Streak
Blue Streak


Special Moves

Icon
Name
Description
Born With It
BORN WITH IT
TAUNT your opponent to gain ENRAGE for 10/12/15 seconds.
Burst
BURST
On HIT, inflict BLEED for 5/7/10 seconds.
Drillationship
DRILLATIONSHIP
Has a 25/50/100% increased chance to land a CRITICAL HIT.
French Twist
FRENCH TWIST
25/50% chance on HIT to inflict BLEED for 3/5 seconds.
Hairball
HAIRBALL
Can be used in the air.
Lash Out
LASH OUT
Forces the opponent to TAG OUT on HIT, removing all COMBAT EFFECTS.
Ringlet Spike
RINGLET SPIKE
On HIT, inflict BLEED for 4/8/12 seconds.

Tap up to 3 times.

Blockbusters

Icon
Name
Gear Points
Description
Gregor Samson
GREGOR SAMSON
3
Level 1 Blockbuster
10/15/20% chance on HIT to inflict BLEED for 5 seconds.
Drill Tempered
DRILL TEMPERED
4
Level 1 Blockbuster
5/10/15% chance on HIT to remove all BUFFS.
Widow's Peak
WIDOW'S PEAK
5
Level 2 Blockbuster
50/75/100% chance on HIT to inflict CRIPPLE and ARMOR BREAK 10 seconds.
Trichobezoar
TRICHOBEZOAR
6
Level 2 Blockbuster
15/25/35% bonus damage if opponent is in the air.
Fenrir Drive
FENRIR DRIVE
7
Level 3 Blockbuster
25/35/50% bonus damage if opponent has a BLEED effect.
Blowout
BLOWOUT
8
Level 3 Blockbuster
Reduces opponent's BLOCKBUSTER METER by 25/35/50%.

Combo

Notes:

  • G5 means a chain of 5 normal ground attacks. (Usually by tapping 5 times on the screen)
  • Up or Launcher means the normal move that sends your opponent in the air (usually by swiping up)
  • A3 means a chain of 3 normal air attacks. (usually by tapping once after having launched your opponent)
  • Dash means a dash attack (swipe right)
  • Trip means a trip attack (swipe down once)
  • Charge is a charged attack (press and hold until your character crouches, then release)
  • Grab means Grab (swipe with 2 fingers)

Standard Combos

All combos listed here can be preceded by Dash > G5.

  • Launcher > A3 > Sweep
  • Launcher > A3 > Drill Tempered
  • Launcher > A3 > Widow's Peak > Dash > L2 > Drill Tempered
  • Launcher > A3 > Gregor Samson > L2 > Drill Tempered
  • French Twist > Drill Tempered
  • Launcher > A3 > Gregor Samson > L2 > Trichobezoar
  • Launcher > A2 > Hairball > Gregor Samson > L2 > Drillationship> Widow's Peak > Hairball
  • Launcher > A3 > Widow's Peak > Gregor Samson > L2 > Drill Tempered (or Hairball)
  • Launcher > A2 > Hairball > Drill Tempered
  • Launcher > A2 > Hairball > Widow's Peak > wait > Gregor Samson > L2 > Drill Tempered
  • Launcher > A2 > Hairball > Ringlet Spike > Dash > L2 > Widow's Peak > Gregor Samson > L2 > Drill Tempered
  • Launcher > A2 > Hairball > Widow's Peak > Ringlet Spike > Dash > L2 > Gregor Samson > L2 > Trichorbezoar
  • Launcher > A3 > Widow's Peak > Hairball > Gregor Samson > L2 > Drillationship > Trichorbezoar
  • Launcher > Dash (add L1 if versus Big Band)> Ringlet spike > Ringlet Spike > Ringlet Spike > Dash > L2 > Drill Tempered
  • Launcher > Dash (add L1 if versus Big Band) > Ringlet Spike > Dash > L2 > Gregor Samson > L2 > Drill Tempered
  • Launcher > Dash > L2 > Gregor Samson > L2 > Hairball > Dash > L2 > Drillationship > Thichorbezoar > L2 > Launcher (lights only)

Situational Combos

  • (Right corner) L5 > Launcher > Burst > Drill Tempered
  • (Right corner) L5 > French Twist / Drillationship > Drill Tempered > Gregor Samson > L2 > Launcher
  • (Right corner) Grab > Widow's Peak > Ringlet Spike > Gregor Samson > L2 > Drillationship > Trichorbezoar
  • (Right corner) Grab > Gregor Samson > L2 > Drill Temprered
  • (Right corner) L5 > Launcher > A2 > Hairball > Ringlet Spike > L2 > Gregor Samson > L2 > Drill Tempered
  • (Right corner) L5 > Launcher > A2 > Hairball > Ringlet Spike > Dash > Widow's Peak > wait > Gregor Samson > L2 > Drill Tempered > Trichorbezoar
  • (Right corner) L5 > Launcher > Widow's Peak > Ringlet Spike > Dash > L1 > Gregor Samson > Drill Tempered

Gallery