(reformat moves) Tag: Source edit |
No edit summary Tag: Source edit |
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+ | {{SGM_Char |
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⚫ | |||
+ | |image1 = Filia Portrait.png |
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+ | |attack = ★★★✩✩ |
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+ | |health = ★★✩✩✩}} |
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⚫ | |||
− | Although Filia’s base stats are |
+ | Although Filia’s base stats are unremarkable, she more than makes up for it with her speed and maneuverability. She also has an assortment of multi-hit moves that help her to land a variety of disabling effects. On top of this, Filia has the ability to inflict a lot of BLEED effects and a Marquee Ability to make them permanent, which helps her deal massive amounts of damage over time. Hence, smart Filia players can expect to deal plenty of damage and use her speed to avoid punishment, despite her average base Attack values. |
+ | |||
+ | Click [[Two to Tangle|here]] to view her Prize Fight. |
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== Biography == |
== Biography == |
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{{SGM CA |
{{SGM CA |
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|Name = FLASH BACK |
|Name = FLASH BACK |
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− | |CA = Back-dashing just before being HIT will allow Filia to EVADE the opponent's attack, avoiding all damage |
+ | |CA = Back-dashing just before being HIT will allow Filia to EVADE the opponent's attack, avoiding all damage. |
}} |
}} |
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{{SGM MA |
{{SGM MA |
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|Name = BLOODLETTING |
|Name = BLOODLETTING |
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|Name1 = LEECH |
|Name1 = LEECH |
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− | |MA1 = {{Num|15/35%}} of the |
+ | |MA1 = {{Num|15/35%}} of the damage Filia inflicts is regained as HEALTH |
|Name2 = THE FIRST CUT |
|Name2 = THE FIRST CUT |
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− | |MA2 = Every HIT has |
+ | |MA2 = Every HIT has a {{Num|5/15%}} chance to convert all active BLEEDS to permanent BLEEDS |
+ | }} |
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+ | {{SGM PA |
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+ | |Name = BOB AND WEAVE |
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+ | |PA = Filia charges this ability each time she HITS an attacking opponent or is HIT while attacking. |
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+ | <br>CHARGE RATE: {{Num|20%}} per HIT. |
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+ | ACTIVATION EFFECT: Filia EVADES all projectiles while DASHING and has a {{Num|50/100%}} chance to inflict DEATH MARK for {{Num|5}} seconds when HITTING an attacking opponent. |
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}} |
}} |
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==Variants== |
==Variants== |
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|[[Image:Idol Threat.png|125px|Idol Threat|link=Idol Threat]]<center>[[Idol Threat]]</center> |
|[[Image:Idol Threat.png|125px|Idol Threat|link=Idol Threat]]<center>[[Idol Threat]]</center> |
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|} |
|} |
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+ | |||
+ | {| |
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+ | |[[Image:Curl Scout.png|125px|Curl Scout|link=Curl Scout]]<center>[[Curl Scout]]</center> |
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+ | |} |
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+ | |||
'''''Diamond:''''' |
'''''Diamond:''''' |
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{| |
{| |
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|[[Image:Class Cutter.png|125px|Class Cutter|link=Class Cutter]]<center>[[Class Cutter]]</center> |
|[[Image:Class Cutter.png|125px|Class Cutter|link=Class Cutter]]<center>[[Class Cutter]]</center> |
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− | |[[ |
+ | |[[Image:Djinn Frizz.png|125px|link=Djinn Frizz]]<center>[[Djinn Frizz]]</center> |
+ | |[[Image:Blue Streak.png|125px|link=Blue Streak]]<center>[[Blue Streak]]</center> |
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|} |
|} |
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<br /> |
<br /> |
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+ | |||
==Special Moves== |
==Special Moves== |
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{| class="article-table" border="1" cellspacing="1" cellpadding="1" style="width:100%;" |
{| class="article-table" border="1" cellspacing="1" cellpadding="1" style="width:100%;" |
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| height="120px" width="120px" valign="middle" |<center>[[Image:Filia Burst.png|100px|Burst]]</center> |
| height="120px" width="120px" valign="middle" |<center>[[Image:Filia Burst.png|100px|Burst]]</center> |
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|<center>'''BURST''' |
|<center>'''BURST''' |
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− | |On HIT, inflict BLEED for {{Num|10}} seconds. |
+ | |On HIT, inflict BLEED for {{Num|5/7/10}} seconds. |
|- |
|- |
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| height="120px" width="120px" valign="middle" |<center>[[Image:Drillationship.png|100px|Drillationship]]</center> |
| height="120px" width="120px" valign="middle" |<center>[[Image:Drillationship.png|100px|Drillationship]]</center> |
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|<center>'''DRILLATIONSHIP''' |
|<center>'''DRILLATIONSHIP''' |
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− | |Has a {{Num|100%}} increased chance to land a CRITICAL HIT. |
+ | |Has a {{Num|25/50/100%}} increased chance to land a CRITICAL HIT. |
|- |
|- |
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| height="120px" width="120px" valign="middle" |<center>[[Image:French Twist.png|100px|French Twist]]</center> |
| height="120px" width="120px" valign="middle" |<center>[[Image:French Twist.png|100px|French Twist]]</center> |
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|<center>'''FRENCH TWIST''' |
|<center>'''FRENCH TWIST''' |
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− | |{{Num|50%}} chance on HIT to inflict BLEED for {{Num|5}} seconds. |
+ | |{{Num|25/50%}} chance on HIT to inflict BLEED for {{Num|3/5}} seconds. |
|- |
|- |
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| height="120px" width="120px" valign="middle" |<center>[[Image:Hairball.png|100px|Hairball]]</center> |
| height="120px" width="120px" valign="middle" |<center>[[Image:Hairball.png|100px|Hairball]]</center> |
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|<center>'''HAIRBALL''' |
|<center>'''HAIRBALL''' |
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+ | |Can be used in the air. |
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− | |No Effects. |
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|- |
|- |
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| height="120px" width="120px" valign="middle" |<center>[[Image:Lash Out.png|100px|Lash Out]]</center> |
| height="120px" width="120px" valign="middle" |<center>[[Image:Lash Out.png|100px|Lash Out]]</center> |
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| height="120px" width="120px" valign="middle" |<center>[[Image:Ringlet Spike.png|100px|Ringlet Spike]]</center> |
| height="120px" width="120px" valign="middle" |<center>[[Image:Ringlet Spike.png|100px|Ringlet Spike]]</center> |
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|<center>'''RINGLET SPIKE''' |
|<center>'''RINGLET SPIKE''' |
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− | |On HIT, inflict BLEED for {{Num|12}} seconds. |
+ | |On HIT, inflict BLEED for {{Num|4/8/12}} seconds. |
+ | Tap up to 3 times. |
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|} |
|} |
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+ | |||
==Blockbusters== |
==Blockbusters== |
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{| class="article-table" border="1" cellspacing="1" cellpadding="1" style="width:100%;" |
{| class="article-table" border="1" cellspacing="1" cellpadding="1" style="width:100%;" |
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|<center>'''GREGOR SAMSON''' |
|<center>'''GREGOR SAMSON''' |
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|<center>'''3'''</center> |
|<center>'''3'''</center> |
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− | |Level 1 Blockbuster<br />{{Num|20%}} chance on HIT to inflict BLEED for {{Num|5}} seconds. |
+ | |Level 1 Blockbuster<br />{{Num|10/15/20%}} chance on HIT to inflict BLEED for {{Num|5}} seconds. |
|- |
|- |
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| height="120px" width="120px" valign="middle" |<center>[[Image:Drill Tempered.png|120x120px|Drill Tempered]]</center> |
| height="120px" width="120px" valign="middle" |<center>[[Image:Drill Tempered.png|120x120px|Drill Tempered]]</center> |
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|<center>'''DRILL TEMPERED''' |
|<center>'''DRILL TEMPERED''' |
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|<center>4</center> |
|<center>4</center> |
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− | |Level 1 Blockbuster<br />{{Num|15%}} chance on HIT to remove all BUFFS. |
+ | |Level 1 Blockbuster<br />{{Num|5/10/15%}} chance on HIT to remove all BUFFS. |
|- |
|- |
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| height="120px" width="120px" valign="middle" |<center>[[Image:Widows Peak.png|120x120px|Widow's Peak]]</center> |
| height="120px" width="120px" valign="middle" |<center>[[Image:Widows Peak.png|120x120px|Widow's Peak]]</center> |
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|<center>'''TRICHOBEZOAR''' |
|<center>'''TRICHOBEZOAR''' |
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|<center>6</center> |
|<center>6</center> |
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− | |Level 2 Blockbuster<br />{{Num|35%}} bonus damage if opponent is in the air. |
+ | |Level 2 Blockbuster<br />{{Num|15/25/35%}} bonus damage if opponent is in the air. |
|- |
|- |
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| height="120px" width="120px" valign="middle" |<center>[[Image:Fenrir Drive.png|120x120px|Fenrir Drive]]</center> |
| height="120px" width="120px" valign="middle" |<center>[[Image:Fenrir Drive.png|120x120px|Fenrir Drive]]</center> |
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|<center>'''FENRIR DRIVE''' |
|<center>'''FENRIR DRIVE''' |
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|<center>7</center> |
|<center>7</center> |
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− | |Level 3 Blockbuster |
+ | |Level 3 Blockbuster<br />{{Num|25/35/50%}} bonus damage if opponent has a BLEED effect. |
|- |
|- |
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| height="120px" width="120px" valign="middle" |<center>[[Image:Blowout.png|120x120px|Blowout]]</center> |
| height="120px" width="120px" valign="middle" |<center>[[Image:Blowout.png|120x120px|Blowout]]</center> |
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|<center>'''BLOWOUT''' |
|<center>'''BLOWOUT''' |
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|<center>8</center> |
|<center>8</center> |
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− | |Level 3 Blockbuster |
+ | |Level 3 Blockbuster<br />Reduces opponent's BLOCKBUSTER METER by {{Num|25/35/50%}}. |
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|} |
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''Notes:'' |
''Notes:'' |
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* ''G5 means a chain of 5 normal ground attacks. (Usually by tapping 5 times on the screen)'' |
* ''G5 means a chain of 5 normal ground attacks. (Usually by tapping 5 times on the screen)'' |
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− | * Up or |
+ | * ''Up or Launcher means the normal move that sends your opponent in the air (usually by swiping up)'' |
− | * '' |
+ | * ''A3 means a chain of 3 normal air attacks. (usually by tapping once after having launched your opponent)'' |
* ''Dash means a dash attack (swipe right)'' |
* ''Dash means a dash attack (swipe right)'' |
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* ''Trip means a trip attack (swipe down once)'' |
* ''Trip means a trip attack (swipe down once)'' |
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− | * Charge is a charged attack (press and hold |
+ | * ''Charge is a charged attack (press and hold until your character crouches, then release)'' |
− | * Grab means Grab (swipe with 2 fingers) |
+ | * ''Grab means Grab (swipe with 2 fingers)'' |
+ | |||
⚫ | |||
+ | All combos listed here can be preceded by Dash > G5. |
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+ | *Launcher > A3 > Sweep |
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⚫ | |||
+ | *Launcher > A3 > Widow's Peak > Dash > L2 > Drill Tempered |
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+ | *Launcher > A3 > Gregor Samson > L2 > Drill Tempered |
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+ | *Launcher > A3 > Gregor Samson > L2 > Trichobezoar |
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+ | *Launcher > A2 > Hairball > Gregor Samson > L2 > Drillationship> Widow's Peak > Hairball |
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+ | *Launcher > A3 > Widow's Peak > Gregor Samson > L2 > Drill Tempered (or Hairball) |
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+ | *Launcher > A2 > Hairball > Widow's Peak > wait > Gregor Samson > L2 > Drill Tempered |
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+ | *Launcher > A2 > Hairball > Ringlet Spike > Dash > L2 > Widow's Peak > Gregor Samson > L2 > Drill Tempered |
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+ | *Launcher > A2 > Hairball > Widow's Peak > Ringlet Spike > Dash > L2 > Gregor Samson > L2 > Trichorbezoar |
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+ | *Launcher > A3 > Widow's Peak > Hairball > Gregor Samson > L2 > Drillationship > Trichorbezoar |
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+ | *Launcher > Dash (add L1 if versus Big Band)> Ringlet spike > Ringlet Spike > Ringlet Spike > Dash > L2 > Drill Tempered |
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+ | *Launcher > Dash (add L1 if versus Big Band) > Ringlet Spike > Dash > L2 > Gregor Samson > L2 > Drill Tempered |
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+ | *Launcher > Dash > L2 > Gregor Samson > L2 > Hairball > Dash > L2 > Drillationship > Thichorbezoar > L2 > Launcher (lights only) |
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+ | |||
⚫ | |||
⚫ | |||
+ | *(Right corner) L5 > French Twist / Drillationship > Drill Tempered > Gregor Samson > L2 > Launcher |
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+ | *(Right corner) Grab > Widow's Peak > Ringlet Spike > Gregor Samson > L2 > Drillationship > Trichorbezoar |
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+ | *(Right corner) Grab > Gregor Samson > L2 > Drill Temprered |
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+ | *(Right corner) L5 > Launcher > A2 > Hairball > Ringlet Spike > L2 > Gregor Samson > L2 > Drill Tempered |
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+ | *(Right corner) L5 > Launcher > A2 > Hairball > Ringlet Spike > Dash > Widow's Peak > wait > Gregor Samson > L2 > Drill Tempered > Trichorbezoar |
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+ | *(Right corner) L5 > Launcher > Widow's Peak > Ringlet Spike > Dash > L1 > Gregor Samson > Drill Tempered |
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+ | == Gallery == |
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⚫ | |||
+ | <gallery> |
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− | *G5 > Up > A5 > Hairball |
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+ | ►FILIA COMBOS - SKULLGIRLS MOBILE|Guide by Leonhy |
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+ | -Skullgirls Mobile- Easy permanent bleeds with any Filia|Guide by Mornedil |
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− | *G5 > Up > A5 > Gregor Samson |
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+ | -Beginner Guide- - How to Inflict Bleed with ANY Filia Variant|Guide by ZeoW |
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+ | Filia Revisited - All Variants Discussed - Skullgirls Mobile|Guide by Kevin Pepino |
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+ | How to use ringlet spike. Quick and easy combo for Filia -Skullgirls Mobile-Guide-|Guide by Deny17S |
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⚫ | |||
+ | -Beginner Guide - Skullgirls Mobile- Easy Gameplay for Filia|Guide by ZeoW |
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+ | Convierte a CUALQUIER Filia en Descabellada - Guía de gameplay (Skullgirls Mobile)|Guide by SGMeta |
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+ | </gallery> |
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⚫ | |||
[[Category:Characters]] |
[[Category:Characters]] |
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[[Category:Filia]] |
[[Category:Filia]] |
Latest revision as of 12:13, 26 March 2024
Filia’s game is speed, speed, speed, and speed. She is most akin to a “rogue” or “fragile speedster” type. Her attacks are fast, smooth, and difficult to punish. She is a great character for players who want to out-maneuver their opponents.
Although Filia’s base stats are unremarkable, she more than makes up for it with her speed and maneuverability. She also has an assortment of multi-hit moves that help her to land a variety of disabling effects. On top of this, Filia has the ability to inflict a lot of BLEED effects and a Marquee Ability to make them permanent, which helps her deal massive amounts of damage over time. Hence, smart Filia players can expect to deal plenty of damage and use her speed to avoid punishment, despite her average base Attack values.
Click here to view her Prize Fight.
Biography
Filia was once just an average schoolgirl, but one day woke up without any memories and a second mouth on the back of her head. She is now playing host to a Parasite named Samson, an unruly mop of demonic hair with incredible power.
With no memories or anyone to turn to for help, if she ever hopes to piece together her past and survive the inevitable clash with the Skullgirl, Filia will need to trust this mysterious being.
Abilities
Character Ability
Marquee Ability: BLOODLETTING
Prestige Ability
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Variants
On mobile devices, tap on the variant text to navigate to their page, not their card.
Bronze:
Silver:
Gold:
Diamond:
Special Moves
Blockbusters
Combo
Notes:
- G5 means a chain of 5 normal ground attacks. (Usually by tapping 5 times on the screen)
- Up or Launcher means the normal move that sends your opponent in the air (usually by swiping up)
- A3 means a chain of 3 normal air attacks. (usually by tapping once after having launched your opponent)
- Dash means a dash attack (swipe right)
- Trip means a trip attack (swipe down once)
- Charge is a charged attack (press and hold until your character crouches, then release)
- Grab means Grab (swipe with 2 fingers)
Standard Combos
All combos listed here can be preceded by Dash > G5.
- Launcher > A3 > Sweep
- Launcher > A3 > Drill Tempered
- Launcher > A3 > Widow's Peak > Dash > L2 > Drill Tempered
- Launcher > A3 > Gregor Samson > L2 > Drill Tempered
- French Twist > Drill Tempered
- Launcher > A3 > Gregor Samson > L2 > Trichobezoar
- Launcher > A2 > Hairball > Gregor Samson > L2 > Drillationship> Widow's Peak > Hairball
- Launcher > A3 > Widow's Peak > Gregor Samson > L2 > Drill Tempered (or Hairball)
- Launcher > A2 > Hairball > Drill Tempered
- Launcher > A2 > Hairball > Widow's Peak > wait > Gregor Samson > L2 > Drill Tempered
- Launcher > A2 > Hairball > Ringlet Spike > Dash > L2 > Widow's Peak > Gregor Samson > L2 > Drill Tempered
- Launcher > A2 > Hairball > Widow's Peak > Ringlet Spike > Dash > L2 > Gregor Samson > L2 > Trichorbezoar
- Launcher > A3 > Widow's Peak > Hairball > Gregor Samson > L2 > Drillationship > Trichorbezoar
- Launcher > Dash (add L1 if versus Big Band)> Ringlet spike > Ringlet Spike > Ringlet Spike > Dash > L2 > Drill Tempered
- Launcher > Dash (add L1 if versus Big Band) > Ringlet Spike > Dash > L2 > Gregor Samson > L2 > Drill Tempered
- Launcher > Dash > L2 > Gregor Samson > L2 > Hairball > Dash > L2 > Drillationship > Thichorbezoar > L2 > Launcher (lights only)
Situational Combos
- (Right corner) L5 > Launcher > Burst > Drill Tempered
- (Right corner) L5 > French Twist / Drillationship > Drill Tempered > Gregor Samson > L2 > Launcher
- (Right corner) Grab > Widow's Peak > Ringlet Spike > Gregor Samson > L2 > Drillationship > Trichorbezoar
- (Right corner) Grab > Gregor Samson > L2 > Drill Temprered
- (Right corner) L5 > Launcher > A2 > Hairball > Ringlet Spike > L2 > Gregor Samson > L2 > Drill Tempered
- (Right corner) L5 > Launcher > A2 > Hairball > Ringlet Spike > Dash > Widow's Peak > wait > Gregor Samson > L2 > Drill Tempered > Trichorbezoar
- (Right corner) L5 > Launcher > Widow's Peak > Ringlet Spike > Dash > L1 > Gregor Samson > Drill Tempered