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Daily Events are a series of recurring events that serve as a vital source of many resources, including Canopy Coins, Skill Points, Special Moves, Blockbusters, and Essence Shards.

Daily Event Tickets[]

Daily Event Tickets

Each Daily Event will cost 1 Daily Event Ticket. Every day, players can grab 4 free tickets by entering Daily Events and tapping the CLAIM button on the top of the screen. Players can hold a maximum of 4 tickets.

With Daily Event tickets, players can play through each Daily Event as normal. Alternatively, players can choose to spend 1 Daily Event Ticket to SKIP a Daily Event and immediately claim all the rewards that would normally be earned by playing it. This only applies to Character Events. Daily Events can only be skipped once players have completed that Event 100% by playing it normally. Please note that when skipping an event, fighters will not gain XP.

Character Events[]

Character Events are daily events for a specific character that resets every week. Each character has a dedicated slot for a particular day. Players can gain Special Moves, Blockbusters and Skill Points for each character, along with some Canopy Coins and Essence Shards. All nodes will at least have one enemy character of the day and that character must be used on Treasure Nodes.

Day Event Featured Fighter Modifiers Summary
Sunday A Royal Audience Parasoul Enemy gets a guaranteed crit if they hit you while you have a Blockbuster ready, and gets a chance to Stun you with each crit
Bloody Sunday Eliza Inflict random debuffs, make debuffs permanent
Cosmic Encounters Annie
Monday After School Special Filia You always have a permanent Bleed stack active, while the enemy regenerates health with each successful hit
Grave Situation Marie
Ghoul's Night Out Squigly Doom, Wither/Curse, revive a dead fighter once per fighter per match, Regen
Tuesday Walking the Beat Big Band Armor, Unflinching, and Invincible
Days of Future Cats Robo-Fortune Power Surge, Barrier, Buff Steal, Precision, and Unblockable
Wednesday Routine Checkup Valentine Regen, Immunity, filling Blockbuster Meter
Wednesday Night Rawr Beowulf Enemy has permanent Haste, and gains a few stacks of permanent Enrage/Armor depending on the side of the screen they're on
Thursday Anger Management Painwheel Enrage, damage reflection on Critical Hit
A Clone With My Thoughts Fukua Enemy gains Miasma below 50% health, hit on block inflict 10 second Cripple, cycles between Haste and Immunity every 10 seconds
Friday Double Feature Double Inflicts random debuffs
Sweating Bullets Black Dahlia
Tickets to the Fun Show Cerebella Enemy throws are untechable, drain blockbuster meter and do more damage, enemy takes no damage from throws
Saturday Caturday Night Fever Ms Fortune Get a timeless Bleed stack every few seconds that goes away on hit, set all special moves and Blockbusters on your side to nil if you use a Blockbuster while a debuff is active
Saturday Morning Cartoons Peacock Enemy gains full meter for all Blockbusters upon hitting you while you have a Blockbuster ready
Pier Pressure Umbrella

Accursed Experiments[]

AE1-0

Accursed Experiments are Master Level challenges that rewards players with Keys, Skill Points, and Canopy Coins. This event costs 1 Daily Event Ticket to enter and cannot be skipped. It can only be played once per week and resets every Monday. On the first completion, 3 elemental essences of a random type are rewarded in addition to the normal completion rewards. Accursed Experiments require a strong understanding of the game and strong fighters to overcome the various nodes and their deadly modifiers.

AE2
(Note: Nodes will be referred to as +1, +2, +3, -1 relative to the starting point)

Modifiers (Player):

CALTROPS
CRITICAL FAILURE
Suffer BLEED for 10 seconds when DASHING BACK.
5% chance on HIT to suffer damage equal to 25% of your MAX HEALTH.

Modifiers (Opponent):

INITIATIVE
CHAOTIC EVIL
SAVING THROW
Using a BLOCKBUSTER reduces the opponent's BLOCKBUSTER METER by 100%
When suffering a DEBUFF, inflict a random DEBUFF for 10 seconds on the opponent.
3 times per match, 50% chance to RESURRECT with 25% HEALTH when defeated.

Fighters

Tips & Tricks

  • Insert tips here...

Modifiers (Player):

EXSANGUINATION
RUPTURE
EROSION
Inflicted with permanent HEAVY BLEED.
While BLOCKING, lose 20% BLOCKBUSTER METER per second.
Suffer CRIPPLE and ARMOR BREAK for 10 seconds when falling below 50% HEALTH.

Modifier (Opponent):

VAMPIRE
50% of damage inflicted is regained as HEALTH.

Fighters

Tips & Tricks

  • Insert tips here...

Modifiers (Player):

GAMBLER'S FALLACY
Suffer a random DEBUFF for 15% seconds when using a BLOCKBUSTER at an even number COMBO COUNT.
Grant the opponent with a random BUFF for 15 seconds when using a BLOCKBUSTER at an odd number COMBO COUNT.
BUST
While a suffering from a DEBUFF, being HIT by an opponent BLOCKBUSTER will remove all DEBUFFS and reduce your HEALTH by 20%.

Modifiers (Opponent):

DOUBLE DOWN
HOUSE ADVANTAGE
While benefitting from a BUFF, using a BLOCKBUSTER will remove all BUFFS and regenerate 20% HEALTH.
While at an ELEMENTAL ADVANTAGE, gain 5% BLOCKBUSTER METER per second.

Fighters

Tips & Tricks

  • Insert tips here...

Modifiers (Opponent):

TRANSDUCER
LIVE WIRE
NERVE AGENT
HITS quickly build BLOCKBUSTER METER if the opponent is blocking.
While BLOCKING, gain a 50% chance when HIT to inflict STUN for 1 second.
100% bonus damage if the opponent is STUNNED.

Fighters[]

Tips & Tricks

  • Insert tips here...

Modifiers (Opponent):

BREAKDOWN
BLOOD IN THE WATER
HITS inflict ARMOR BREAK for 5 seconds if the opponent is blocking.
Ignore ARMOR and DEFENSE while the opponent is below 50% HEALTH.
SHARK BITE
MAN-EATER
Gain 100% CRIT RATE while the opponent is below 25% HEALTH.
Gain 80% BLOCKBUSTER METER when defeating an opponent.

Fighters

Tips & Tricks

  • Insert tips here...

Modifiers (Player):

MOMENTUM SWING
Inflicted with HEAVY BLEED as long as the opponent's HEALTH% is lower than your own.

Modifiers (Opponent):

PERSONAL FOUL
HALFTIME
HAIL MARY
Inflict STUN for 2 seconds when suffering more than 7% MAX HEALTH from a single HIT.
Once per match, gain 5 stacks of REGEN for 6 seconds when dropping below 50% HEALTH.
Gain permanent HASTE and 2 stacks of permanent ENRAGE when dropping below 25% HEALTH.

Fighters

Tips & Tricks

  • Insert tips here...

Modifiers (Player):

UNDER PRESSURE
HAMMER TO FALL
While close to the opponent, suffer HEAVY BLEED, HEX, and CRIPPLE.
Suffer ARMOR BREAK while touching the edge of the screen.

Modifiers (Opponent):

DON'T STOP ME NOW
I WANT IT ALL
Gain UNFLINCHING while DASHING FORWARD.
25% chance on HIT to TRANSFER all BUFFS from the opponent to yourself.

Fighters

Tips & Tricks

  • Insert tips here...

Modifiers (Player):

DEATH CLOCK
Inflicted with a DOOM effect, causing instant death after 30 seconds.

Fighters

Tips & Tricks

  • The whole node is just a dps-check, fighters that inflict massive amounts of bleed are recommended.

Holodeck Hazards[]

Holodeck Hazards Menu

Holodeck Hazards is a daily event dedicated to XP gain with four difficulties. Holodeck Hazards can be played 3 times a day and will grant 2.5x XP per fight. It costs 1 Daily Ticket to enter and cannot be skipped. The map size is quite small, and every node is completely randomized with tier and Fighter Score increasing with each difficulty. Master difficulty will have full Diamond tier teams.

This daily is excellent for leveling up fighters regardless of player level, but there only being five nodes total means the amount of experience the player can get daily is pretty limited. There are no rewards for completing the entire map, but gifts and the normal amount of coins can still be earned by completing a node.


Estimated Fighter Scores of Each difficulty:

<*Insert rough estimates>

Basic: ~10k.

Advanced: 15k~30k. (5k each minimum)

Expert:

Master:

Holodeck Hazards Map

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