Creature of Habit is an Air, Diamond Double variant.
MONSTER'S BREW
Signature Ability 1 |
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If none of Double's BLOCKBUSTERS are fully CHARGED, gain 1 stack of MIASMA for 10 seconds every 7/6/5 seconds while not BLOCKING. |
Gain 1 stack of ENRAGE every 4/3/2 seconds while a BLOCKBUSTER is fully charged. ENRAGE is removed when using a BLOCKBUSTER. |
Tips and Tricks[]
Role & Strategy[]
- Creature of Habit is an offensive fighter with a Signature Ability that grants the player BUFFS depending on their blockbuster meter. Having an uncharged blockbuster grants stacks of MIASMA while a fully charged blockbuster grants stacks of ENRAGE. Due to the conditions of her Signature Ability, players can strategically choose move sets that would favor the activation of one BUFF over the other.
- Players can choose to equip 4 special moves along with 1 unblockable Tier 3 blockbuster to gain maximum value from her Signature Ability by stacking multiple stacks of MIASMA while charging the blockbuster and then dishing out maximum damage with stacks of ENRAGE when it is charged.
- When using heavy amounts of special moves, Harlequin is a recommended support variant to bolster her damage output while reducing cooldowns of that special move faster.
- Marquee Ability: CHAOS is the recommended Marquee Ability for Creature of Habit, as it provides another winning condition by inflicting tons of DEBUFFS which severely cripple even the toughest of defenders.
Stat Investment[]
- General Investment: As an offensive Double, Jawbreaker is best built with Attack, Crit Rate, Accuracy and Piercing.
- Special investment: Special Cooldown is also another stat which players can choose to invest in. Players are recommended not to invest in Meter Gain as it slows the speed of her stacking MIASMA, and MIASMA itself gives her natural meter gain.
Trivia[]
- Creature of Habit's palette and quote are a reference to the real world energy drink Monster Energy.