Chaos Theory is a Dark, Gold Double variant.
BLESSINGS IN DISGUISE
Signature Ability 1 |
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When TRANSMUTING, inflict BLEED on yourself and gain ENRAGE for 6/8/10 seconds each. Also when TRANSMUTING to the LIGHT element, gain BLESSING. |
DASH ATTACKS remove all BLEEDS. DRAIN 3/4/5% HEALTH per BLEED removed. |
Tips and Tricks[]
Role & Strategy[]
- Chaos Theory is an offensive fighter with a Signature Ability that inflicts BLEED on herself and grants ENRAGE when transmuting. She also gains BLESSING when transmuting into the Light Element.
- The condition of having to transmute continuously makes her unable to effectively use Double's CHAOS Marquee Ability. This removes one of the most appealing things that Double offers in battle from being offered by Chaos Theory.
- Although ENRAGE does boost her offensive prowess, it is again held back by the conditions needed to get said buff. Though with the regular Double build, which consists of high crit rate, she can pair well with Seraph Soldier, allowing her to quickly regain health that she might have lost due to bleed and chip damage. But the need of a diamond support to take use out of her Signature Ability does make her a very niche fighter that most would find unappealing to use.
- Fighters like Scarlet Viper, with a similar Signature Ability of inflicting BLEED and gaining ENRAGE, is far more appealing as Eliza has access to REGEN to naturally remove her bleed, combined with her very useful kit.
- Marquee Ability: CHAOS is the recommended Marquee Ability for Chaos Theory.
Stat Investment[]
- General Investment: As an offensive Double, Chaos Theory is best built with Attack, Crit Rate, Accuracy and Piercing.
- Special investment: Due to her very fragile nature, players can build HP or Block Proficiency on her to increase her survivability.